Assignment 2 | Digitising
It was really helpful talking to Jamie and Alyssa in class. They helped me realise lots of my favourite designs were too minimal and that the brief required flat design! Jamie also suggested focusing on a motif or a symbol to carry throughout the icons to create a sense of unity or family!!! very helpful 🙇♂️
To me, digitising was a priority over colour theory. In the beginning, I tried monochromatic colour schemes, complementary, triadic, and split complementary but eventually, I just started testing different mono or complementary colour schemes between each different icon.
One of my favourites of the original designs was the planet hologram. I chose this design as the foundation to build the motif of planets. I realised about halfway that my scale and continuity(in line thickness or shadows) were all off so I would have to remake each of the icons eventually but I used this file as an exploration in Illustrator and a way to refine my ideas further.
Quick thoughts:
- I took a little inspiration for the attack icon from the yu-gi-oh chard "mirror force"
- Pretty quickly I realised I wanted to use the teal/light blue because it looked futuristic and hologram-ish.
- I had a lot of fun coming up with different patterns for each planet😋
- I fell in love with my trade icon that used the gradient but I'm not sure if is a darling I should kill or nurture😰
- I was conflicted about whether flat design uses gradients. I think it does sometimes but it might stand out as looking different in the set😬 it is also the only one that isn't centered around ONE planet? 🤔
- while working on this project I learnt a lot bout how masking works in Illustrator
- I was trying to get some sort of distortion on the hologram to show its a projection but I couldn't work out how to do it through the effects🤔
In terms of colour, I like a mono or complimentary scheme to draw attention and enforce unity. The blue hues are futuristic, calm, sci-fi and eye-catching👌
I haven't even thought about secondary icons for 'on click' but I think they should come pretty quickly once I nail the right static aesthetic.